AI Insights · Timothy · July 2024
Top 5 First Person Games in Mexico: Q2 2024 Performance Review
Explore the performance of the top 5 first person games in Mexico during Q2 2024, examining key metrics such as downloads, revenue, and weekly active users.
In Q2 2024, the top 5 first person games on a unified platform in Mexico showed varying performance trends across downloads, revenue, and weekly active users. Here’s a detailed look at how each game fared:
Blood Strike - FPS for all from NetEase Games experienced fluctuating revenue, peaking at approximately $32K in mid-April and ending the quarter at around $26K. Downloads saw a downward trend, starting at over 200K in early April and dropping to about 121K by the end of June. Weekly active users showed a positive trend, increasing from around 785K to approximately 871K.
Manage Supermarket Simulator by Zego Studio, which launched at the end of May, saw a steady increase in both revenue and user engagement. Revenue started at $242 and grew to about $1.9K by the end of June. Downloads were robust, starting at 232K and peaking at 365K mid-June. Weekly active users surged from 120K to 718K over the same period.
Craft Box Game Tree from Zamiton Dupila saw its downloads fluctuate, peaking at 182K in mid-April and dropping to 33K by early June. Weekly active users exhibited a steady growth initially, peaking at 350K at the end of May, before slightly declining to 252K by the end of June.
Minecraft Trial by Mojang showed strong revenue growth, starting at $79K and increasing to about $112K by the end of June. Downloads saw an upward trend, beginning at 91K in early April and rising to approximately 113K by the end of the quarter. Weekly active users also increased significantly, from 1.6M to over 2M.
Call of Duty: Mobile Season 6 by Activision Publishing, Inc. maintained a strong presence, with revenue peaking at around $250K at the end of May. Downloads increased gradually, starting at 83K and reaching 120K by the end of June. Weekly active users saw a slight decline initially but recovered to surpass 1M by the quarter's end.
These insights are powered by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.